For All New Posting People And Those Who Dont Even Read The First Page (like Half Of You I Bet) Better Yet The 20th Page............ Read The First Posting!!!!!
Just want to make sure I have this right...you are yelling at people, at 2:10pm, because they haven't read the first post, that you last edited at 2:08pm?
OK, gotcha.
Anyway, you started a conversation, and conversations evolve. It's not really your place to tell people how they can and can't steer the conversation. Sorry.
Obviously im going to send them anouther email and keep you all updated on what their reply is.
you are aware i hope that the first response is always a general auto respond?
also you have to reply in less than 24 hours to keep the ticket open?
reply politely that the answer did not address your problem.
also since that is for tech problems and not gameplay concerns you may not like the answer you get from a tech who is actually trying to help someone with a pc/connection problem.
ok I sent a email to Arena net and this was my responce
Hello Tien,
Thanks for contacting the Guild Wars customer support team with your feedback. We always appreciate hearing from our players. The Guild Wars development team is continually making changes to improve the game and looks at your feedback very closely to make this happen.
Please note that in addition to writing us, you should always feel free to post your constructive opinions/feedback/suggestions on any of the numerous Guild Wars message board ( http://www.guildwars.com/community/fansites/ ), where your fellow players and the dev team will be able to view them first hand. Thanks again!
Please feel free to contact the support team again if you encounter any other problems.
Regards,
The Guild Wars Support Team
Looks at my feedback very closely eh?
Obviously im going to send them anouther email and keep you all updated on what their reply is.
But my thoughts are this no one buy FoW from now on, why? it costs tons of cash which takes ages to get, then if you pick the wrong set or mix em to get the stats you want opps wrong choice nerfed. And then when you try and stand up for all the FoW people at there who's armors got nerfed you get people telling you to shut up and stop crying. So my advice is to stay away from FoW armor.
That's not my point... my point is that they are not gonna change it back no matter how hard you try.
And MM nerf affected pvp aswell
Minon Factory was nerfed by adding a 5 second recharge to ressurect so it could not be spammed. Even then the build was killed within 30 seconds because IWAY runs EoE. You kill 2 minions and they all fall. In no other build has a MM been used in PvP
So nukers got nerfed a little. It was still usable just not as affective. You also had a choice to go into air and water.
MM got nerfed so more SS necros popped up. Again you had another choice.
What other choice do wars have but shut up and eat it? We can't change our chest and leggings (we need that 5 energy). We need the gloves for KD every pvp war has some form of KD somewhere. That leaves us with just the boots that never really get hit.
Unless they dmg is physical your war has 80 armor unless you use sentinels or dragons. Wars are never going to be hit with physical dmg again. Weapon switches will be used to take advantage of that weakness. That means a ranger with the stance armor has just as much armor as you do and 110 vs elementals. Its funny that a ranger now has better armor than a war.
Last edited by twicky_kid; Jul 16, 2006 at 09:34 PM // 21:34..
Sentry's Armor
70 base
30 elemental
10 in stance
if that stance is Dryder's Defense at 15 in Wilderness
60 elemental for 10 seconds
so those 10 seconds I have 170 armor against ele attacks, add a mantra and the ele's can't touch me
LMAO!!! Thanks for pointing that out! Now i sure as hell wont give a ---- about him
Rent: Just because it's in the rules it wont mean it isnt wrong to do what Anet do(Like if they removed the godly Fiery Dragon Swords)
Actually...Considering its in the EULA they have the right to do it,since you gave them permission to do so.Thats what you agreed to through the User Agreement you signed when you started playing this game.
Sentry's Armor
70 base
30 elemental
10 in stance
if that stance is Dryder's Defense at 15 in Wilderness
60 elemental for 10 seconds
so those 10 seconds I have 170 armor against ele attacks, add a mantra and the ele's can't touch me
Sentry's Armor
70 base
30 elemental
10 in stance
if that stance is Dryder's Defense at 15 in Wilderness
60 elemental for 10 seconds
so those 10 seconds I have 170 armor against ele attacks, add a mantra and the ele's can't touch me
Which reinforces my point even more.
Every class can acheive 80 AL. Some can go even higher vs 1 type of dmg or all dmg (monks).
Absorption was really the wars primary attribute. Str is a junk attribute. Its a extra points dump. You put whatever you have left in str its not why you pick to be a war.
How about we half soul reaping or divine favor. Reduce energy storage to 2 energy per point.
They didn't just do an armor fixed they nerfed an entire class for the exact reason you pick it.
Leave knights/ascalon as it is now. Sheilds and rune should reduce all dmg.
Monk Strike - Lina and Mhenlo can easily replace a PvE monk, you can't make Stefan or Devona sit there tank and control aggro. You have a much harder time finding a warrior capable of "tanking" than you do finding a monk that puts the henchmen to shame. Hopefully that event made a lot of people realize that when monks simply aren't around or "10 gold per health healed"... you have alternatives.
The ascalon/knights change... okay, live with it that should've been changed a long time ago. The shield thing.... just physical, kinda dumb. Warrior DPS against other warriors tickles, but jeez a monk comes along and starts wanding you and you have to flee for the hills.
It would be nice if the shields were reverted to physical and elemental. Leave chaos, dark, and whatever out of it since defense never helped in the first place against those sources. There was no reason why shields should exclusively offer protection to those sources. Ditto for shields reducing damage from Empathy or Spiteful Spirit for example. Just annoying seeing a level 28 enemy with a bow do less than a level 22 enemy with a wand.
yes. all warriors pissed off at the update should go on strike. maybe then mission towns wont be populated with noobish wammos. i support teh strike *raises fist*
The ascalon/knights change... okay, live with it that should've been changed a long time ago. The shield thing.... just physical, kinda dumb. Warrior DPS against other warriors tickles, but jeez a monk comes along and starts wanding you and you have to flee for the hills.
.
that made me laugh you can imagine it warriors now using wands and shields
Anyway an update with my prgoress on the issue of FoW armor.
Hello Tien,
Thank you for contacting Guild Wars Support again.
Your feedback is important to us. Posting suggestions and feedback on fansite forums is one of the best ways to make sure that the developers see them.
In fact, discussing your suggestions and feedback on public message boards can often be more beneficial than directly contacting the Guild Wars team. We ask for players to share feedback or ideas on the message boards because the resulting discussions can quickly give us a broader perspective than one-on-one conversations.
Even though you may not receive a direct response to a post, the developers check the forums regularly, and this allows them to get a feel for the issues and features that are most important to the players.
Kind Regards,
GM Stefania
NCsoft Europe
Guild Wars Customer Support
I replied by saying sorry but you can't of looked I've posted in four and sent her the links.
Last time I checked, my non-warrior characters didn't have the bonus of an extra rune that absorbs damage from attacks and I fail to see why warriors deserve Absorbtion runes and the rest don't. In the name of balance, I'd remove these runes altogether if I were Anet.
The way I think of it is: Warrior = rich kid everything else = poor kid.
Warrior: "Oh noes, my daddy took my Porche and gave me a cheap Jaguar!"
Actually the warrior hench hold agro better than 99% of warriors in pve you just have to call for them, they also dont use frenzy to tank.
The whole idea of a strike seems a bit stupid, anet fixed bugs with warrior armor and made a few tweaks, tbh my warrior seems exactly the same as it did before the update, numbers lil higher against elemental damage but im not gonna wet myself and cry because of it.
Theres been worse nerfs to professions, the main one imo was the AoE nerf, turned 50% of ele skills into useless crap, most people whined a bit then got on with it changed their builds.
I can understand people being pissed off about having part knights in a fissure set, i only just missed out on making that mistake by a day, due to me forgetting to ascend before doing a forge run. That nerf was expected tho, it was a blatant bug, mesmers got the same armor nerf and i dont see any mesmer strikes.
Last time I checked, my non-warrior characters didn't have the bonus of an extra rune that absorbs damage from attacks and I fail to see why warriors deserve Absorbtion runes and the rest don't. In the name of balance, I'd remove these runes altogether if I were Anet.
The way I think of it is: Warrior = rich kid everything else = poor kid.
Warrior: "Oh noes, my daddy took my Porche and gave me a cheap Jaguar!"
The rune only absorps dmg from physical attacks which can be completely bypassed which means it does nothing. Wouldn't be different if they did remove it from the game at this point.
I'm not a rich kid and I have a warrior fully decked out for pvp. Did I ebay gold? No. Did I farm? No. I got my money by running elona, forge, and trading. I also used the materials market to make most of my money. Buy when its low then predict what materials are going to be used. Also bought 500 ecto at 4k each when people dumped them right before factions. Then resold them all for 8k each. Making money is easy.
Warriors deserve the -dmg mod because they take the brunt of the dmg, are on the front lines AT ALL TIMES, and overextend past healing range of the monks to take down backline targets.
No other classes have better armor than a war does. That's why this change is so dumb.